- Both time models (lockstep for turn-based/testing, streaming for live play) — AWP-TIM-008
- Multi-session support with entity visibility tagging — AWP-MA-001..004
- Scene-graph channel — AWP-SCN-001..003
- Spectator (observer) sessions — AWP-EMB-004
- Snapshot/restore for match replays (subset of sim profile) — AWP-REP-002
Profiles
Game profile
Requirements for game engines and turn-based environments.
Adds to Core: